The Bonte Room 2ใ‚ฒใƒผใƒ :

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ๆƒ…ๅ ฑ๏ผš

๐“๐ก๐ž ๐๐จ๐ง๐ญ๐ž ๐‘๐จ๐จ๐ฆ ๐Ÿ is a 2006 Adobe Flash escape game created by Bart Bonte. It serves as the sequel to the original ๐“๐ก๐ž ๐๐จ๐ง๐ญ๐ž ๐‘๐จ๐จ๐ฆ.
The game features a simplistic art style, room layout, and a strange animal that plays an integral role in solving the game's puzzles.

In ๐“๐ก๐ž ๐๐จ๐ง๐ญ๐ž ๐‘๐จ๐จ๐ฆ ๐Ÿ, you find yourself dropped into another strange room, and your objective is to escape.
Compared to its prequel, ๐“๐ก๐ž ๐๐จ๐ง๐ญ๐ž ๐‘๐จ๐จ๐ฆ ๐Ÿ has softer music and requires less computation. However, it introduces an annoyingly squawking parrot reused in Bart Bonte's next game, ๐…๐ซ๐ž๐ž ๐ญ๐ก๐ž ๐๐ข๐ซ๐.

If you're up for some point-and-click puzzle-solving, give ๐“๐ก๐ž ๐๐จ๐ง๐ญ๐ž ๐‘๐จ๐จ๐ฆ ๐Ÿ a try! And remember: nothing is worthless in point-and-click adventures! ๐Ÿ•ต๏ธโ€โ™‚๏ธ๐Ÿ”

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ใ“ใฎใ‚ฒใƒผใƒ ใฏใ‚ทใƒชใƒผใ‚บใฎไธ€้ƒจใงใ™ใ€‚The Bonte Room

ใ“ใฎใ‚ฒใƒผใƒ ใ‚’ใ‚ใชใŸใฎใ‚ฆใ‚งใƒ–ใ‚ตใ‚คใƒˆใซ่ฟฝๅŠ 

The Bonte Room 2
The Bonte Room 2
ไปŠใ™ใใƒ—ใƒฌใ‚ค๏ผ